proposal-system/mobile/ios/.xcode.env
Adam Moussa 7426d9a538
Add iOS CD pipeline and refactor workflows to org reusable callers (#24)
* Add iOS native project for React Native mobile app

Xcode project with bundle ID com.seahavenind.proposals,
CocoaPods configuration, and app scaffolding.

* Add Fastlane configuration for iOS builds and TestFlight distribution

Configures match with S3 storage (seahaven-ios-certificates bucket)
for code signing and a beta lane for automated TestFlight uploads.

* Add mobile CI job and iOS CD workflow (disabled)

CI: adds mobile typecheck job on PRs.
CD: deploy-mobile.yaml builds and uploads to TestFlight via
Fastlane on a macOS runner with OIDC auth for match S3 access.
Currently workflow_dispatch only — activate for V1 release.

* Refactor workflows to thin wrappers calling org reusable workflows

CI jobs now call ci-dotnet, ci-typescript-cdk, and ci-python-sam
from the org repo. Deploy calls cd-cdk with post-deploy script
for web build/S3/CloudFront. Mobile deploy calls cd-mobile-ios.
Adds deploy concurrency groups to both deploy workflows.

* Add mobile Dependabot entries and remove assignees

Add npm and bundler ecosystems for mobile/. Remove assignees
from all entries — convention no longer in use.

* Add comprehensive README for the proposal-system monorepo

* Fix mobile TypeScript errors and add package-lock.json

Fix tsconfig.json (remove rootDir/outDir, add noEmit), fix useRef
type error, fix navigation type cast, add @types/react-native-vector-icons,
and generate package-lock.json for CI.

* Add .npmrc for mobile to resolve peer dependency conflicts

react-native-screens@4.x requires react-native >= 0.82 but the
project uses 0.79. legacy-peer-deps allows installation until
the next React Native upgrade.
2026-05-18 15:30:30 -04:00

14 lines
534 B
Bash

# This `.xcode.env` file is versioned and is used to source the environment
# used when running script phases inside Xcode.
# To customize your local environment, you can create an `.xcode.env.local`
# file that is not versioned.
# NODE_BINARY variable contains the PATH to the node executable.
#
# nvm support: source nvm.sh so `node` resolves inside Xcode build phases.
if [ -s "$HOME/.nvm/nvm.sh" ]; then
. "$HOME/.nvm/nvm.sh" --no-use
export NODE_BINARY="$(nvm which current)"
else
export NODE_BINARY=$(command -v node)
fi